Television, film, a plethora of pulp publications, rock and roll and the shadow of the Motor City have all influenced Barr's work — and mind.
By taking a playful object and distressing it to its breaking point, Dril One comments on oblivion, transience and re-birth.
Clay Ferguson creates his iconographic works with a deep respect for the clean line.
Genis draws on influences ranging from pre-war cartoonists/Illustrators to Natural History Museum ephemera and alter-reality taxidermy.
Shing Yin Khor
Raised between cultures, on a diet of fantasy tropes, post-colonial detritus, and old museums, Shing Yin Khor makes creatures trapped and preserved in a world of bumbling science and human fallibility.
Travis's paintings come from an imaginary world of Victorian and Edwardian times, inhabited by human oddities and mythical beings, appearing for their formal portraits to mark their place in society.
Internationally recognized artist/illustrator, seasoned comic book artist, development and story designer for film and commercials, toy designer, has been creating monsters and building fans for years.
Kathie is inspired by early American portraiture that often depicted children as small adults in an idealized new land. Her characters challenge cuteness in mysterious brave new world.
Brandt's slap stick retro characters, paintings, toys and drawings balance on the edge of darkness and light.
Chris Ryniak spent his childhood basking in the warm glow of Saturday morning cartoons and flipping over rocks in search of insects, reptiles and ghosts.
Amanda Louise Spayd
Amanda Spayd, a resident of semi-rural Ohio, is a designer, artist, and fragrance alchemist.
Carisa's passion for creating curious creatures springs from many sources—a love of mythological tales and an unhealthy obsession with rabbits and rabbit tales…
Scott’s portraits and sculptures of uncomfortable over-sized and ill-fitting creatures are off-putting and endearing at the same time. Scott lives in Austin, Texas, which is also home to many uncomfortable creatures.